🎮 Interactive Game Rules

Visual guide with colors, sections, and mobile-optimized design

📖 Explore Visual Rules Guide →

“When I began this work, I wanted to highlight the extraordinary discovery of holography and its profound philosophical and scientific implications. This led me to the concept of ‘homo-hologram,’ which emphasizes our interconnected reality. I was walking past the painting and turned to look at it when I heard an inner voice that said to me: IT’S A GAME. I began to create different game possibilities. I shared the idea with my son Constantino and we worked with many options, looking for one that was fun. That’s why the original concept became the Samsaragammon. So everything stayed in the family.”


📋 QUICK SUMMARY FOR EXPERIENCED PLAYERS

  • Setup: 15 pieces each in 6 realms, karma/dharma = 0
  • Turn: 3 dice → 1 realm + 2 movement → optional action
  • Karma: doubles, crossings, captures (+1 each)
  • Dharma: forgive, teach, renounce (+1/+2)
  • Liberate: Human Realm + 0 karma (duel) | Triples | 7 dharma
  • Win: 7 Yama’s eyes opened

May Siddhartha Gautama’s journey to illumination begin! 🌀✨

© Federico García – All rights reserved. This game is an integral part of the Curvism instead cubism – Artistic Movement.

"This image represents a critical 'trying and error' phase in the Samsaragammon development, where Earth representation was tested but found too visually complex for the meditative gaming experience intended. The artwork shows the integration of planetary imagery with pattern elements, revealing how the project evolved toward a more streamlined Buddhist-inspired approach that better supports contemplative gameplay while maintaining holographic principles."
Vibrant mixed media artwork featuring a central blue circular element with pattern work and portrait-like imagery, demonstrating the holographic concept where each segment contains aspects of the whole.
"Completed artwork showing a circular blue sphere with surrounding vibrant patterns and portrait elements, representing the Homologram concept where each part contains information about the entire holographic reality."
Rows of white rectangular canvas pieces arranged on a wooden surface, representing the cover canvasses for the Samsaragammon project's holographic art installation."
The Cock Symbol in Samsaragammon - Representing Ignorance and Delusion as One of the Three Poisons Driving the Wheel of Samsara
Samsaragammon holographic board game showing spiral design with Buddha's wheel of Samsara integrated into Curvism philosophy, featuring curved wooden pieces breaking free from cubic tyranny
Samsara board game with colorful spiritual mandala design representing the Seven Heavens and human evolution eras
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Preparing the Canvasses
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Trying and error
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Yet still the Homologram
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"The Homologram manifested
The Cover Canvasses of The Frames
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The Cock Symbol in Samsaragammon - Representing Ignorance and Delusion as One of the Three Poisons Driving the Wheel of Samsara
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Samsaragammon Board Game - Holographic Curvism Art
Samsaragammon - Spiritual Board Game
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transcending BG
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Shadow

📹 The 1000mm Rule Explained

🔢 2,580,000 : 1000mm
Years to millimeters living in the round. We're playing wrong by just 4 millimeters.

The comparison of the one-meter rule

Curvism was pure and natural evolution until 10,000 years ago. Now it is pure revolution.

Watch how the philosophical foundation connects to the game mechanics

Spanish version button - Yin yang symbol with Spain flag representing balance between curvism and cubism philosophy
Versión en Español.